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This undergraduate thesis report describes the project which is a 3D multiplayer car racing game for windows 8 devices including the mobile phones, tablets and laptops. This project is a Windows Application which will allow the player to compete with other competitors in a complete 3D environment.It features a racing style that incorporate real world cars and locales with arcade styles handling and vehicular combat. It will feature various game modes e.g Battle, Sprint, Circuit.It will allow players to compete with other online opponents. In Clash of Car the player will encounter three different gaming modes (Circuit, Sprint and battle), many licensed cars ranging from Ford to BMW to Traditional Pakistani Rickshaws, all of which have full traits such as Acceleration, Speed, Drift, Grip and Stability. Some special car models have been designed by our team. The tracks are also based on real-world environments, such as our very own MCS several other parts of Pakistan. The player races against other opponents, they will have their own racing styles, power-up set ups, match types, locales and cars. As the player races well, battles with other players through power-ups acquired in certain ways during races, the player will gain 'fan points'. These points help the player progress through the career, purchase more cars and earn more fans for the user base. The game also includes single player mode in which challenges will take place. Completing short challenges (e.g. shoot another car with a certain weapon, or complete a lap under given time) will reward the player with a fan point boost. The user will communicate with each other over the internet through the Phonton server. The Phonton server hosted in windows azure will be providing multiplayer support for the game. The package is a fully installable setup program that works on Microsoft Windows 8.1 RT and Mobile devices. The modelling of the game has been done in 3D studio max .Whereas rest of the development of the game has been developed in unity using C#. |
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