Abstract:
With the advancement of technology on a global scale, exploring new and creative approaches to
enhance workplace safety has become crucial. Traditional training techniques in construction
safety often fall short, resulting in numerous incidents on building sites that lead to severe injuries
and operational challenges.
This thesis proposes the development of a Virtual Reality (VR) training module that immerses
users in various hazardous scenarios and allows them to interact with virtual objects. The
immersive experience provided by VR technology has proven to be highly effective for training
purposes, as it enables learners to make decisions in a realistic environment.
The VR training module aims to simulate dangerous situations commonly encountered in
construction, such as working at heights, handling equipments and avoiding accidents on site. By
experiencing these events within a safe and controlled environment, workers can learn about and
practice proper safety precautions. Real-time decision-making within the module will foster
critical thinking skills, enabling workers to respond effectively to potentially risky circumstances.
Additionally, the module will provide immediate feedback on performance, enabling individuals
to identify areas for improvement and reinforce safe practices.
The primary objective of this thesis is to demonstrate how immersive VR technology can
significantly enhance construction safety training, resulting in a safer and more productive
industry. The development of this VR training module will offer practical and accurate training to
workers, minimizing the occurrence of accidents and injuries on construction sites.
To achieve this objective, the research encompasses several key aspects. Firstly, it involves
identifying the most frequent types of accidents in construction projects. Subsequently, the
immersive VR training module will be created, providing an engaging and immersive experience
for teaching construction safety. The module's effectiveness in enhancing safety awareness and
danger recognition abilities will be evaluated. Furthermore, the engagement and satisfaction levels
of trainees with the immersive VR training module will be measured. Finally, recommendations
will be provided for future studies and the further development of immersive VR technologies in
the construction sector.
By undertaking this research, the thesis aims to contribute to a safer working environment in the
construction industry by harnessing the potential of immersive VR technology. The outcomes will
showcase the effectiveness of the VR training module, enabling practical and secure training while
reducing the likelihood of accidents and injuries on construction sites.