Abstract:
Architecture is an enclosure of an ambience. It is not a mere shelter, but a tangible that carries
within, immaterial qualities of fleeting nature. A person is likely to remember material aspects
of space if that space has ever given him an ephemeral feeling, more than if it hasn’t. What
effects the ears, skin and nose always has more impact than what effects just the eyes.
This thesis aims to explore that fleeting moment through architecture. It aims to build for what
itself cannot be touched, yet can be felt just as strongly as a rock under your feet.
When architecture starts to cater to more than one senses, it automatically has an influence on
one’s health. Health is not just physical and medicinal, but mental as well. The brain of a child
exposed to loud sounds throughout the day cannot develop as well as a child that lives in a
pleasant sounding environment. Sound is not very often put into consideration while designing
a building but if something as simple as that can cause a lag in the mental health of a child, it is
to no further question that all these senses combined can greatly be a cause of variation in
wellness of beings.
Tangibles and intangibles go hand in hand when it comes to both, creating an atmosphere and
building for well-being. The built therefore will be to guide and capture these immaterial
moments and aspects. Hence, a construction of intangibles.