NUST Institutional Repository

Redefining the Game: Video game development

Show simple item record

dc.contributor.author Khan, Hadi Latif
dc.date.accessioned 2024-02-29T05:57:23Z
dc.date.available 2024-02-29T05:57:23Z
dc.date.issued 2018
dc.identifier.other 13836213
dc.identifier.uri http://10.250.8.41:8080/xmlui/handle/123456789/42351
dc.description.abstract In view of recent events and rise of technology, a new form of entertainment has risen in the form of video gaming. Starting from a subculture of the new media, the usage of video and computer gaming has increased at an exponential rate. Gaining popularity at a slow yet steady rate, the boom in video gaming came to with its involvement with the internet, which has now become an integral part of our lifestyle. The population of in-home shut-in gamers has now become a massive community online, interacting with each other using the internet on multiplayer platforms, designed specifically for hosting such activity. Growing in social networks, it has turned from entertainment to competition, bringing out the best of the best on the most popular of stages. While this happened on one end, over the past twenty years, the evolution of games has been massive. Shifting from 8-bit environments to 2D and then finally onto 3D with photo realistic imagery, immersing yourself in a virtual world has become a past time of all ages. Due to the realism in games, high profile companies have employed over 200+ professions in creating a single game with massive risks and immense pay-offs. However, it is the smaller countries that suffer. With bright individuals talented in playing and modifying game structures on computers, many environments are created in the South East Asian region without any credit to the ones that make them come to life. The idea of this project is to bring a together all those that play, create and appreciate the reality of games and provide them a platform on which they can develop and produce video games under supervision and professional support. en_US
dc.language.iso en en_US
dc.publisher (SADA), NUST en_US
dc.title Redefining the Game: Video game development en_US
dc.type Thesis en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search DSpace


Advanced Search

Browse

My Account