dc.description.abstract |
Puzzle games have long captivated players with their challenges, requiring pattern
matching and problem-solving skills. Central to the puzzle game experience, hints can
significantly influence player engagement, performance, and emotional responses. This
research aims to explore the multifaceted impact of hints on player behavior within
the context of 2D puzzle games, with a particular focus on user consent, behavioral
characteristics, and game-play dynamics. In particular, this study investigates three
distinct hint provision strategies. Firstly, hints are continuously made available where
players have the option to access hints whenever they desire, allowing for independent
use throughout gameplay. Second, ‘reminder’ hints are offered after a predefined time
interval, irrespective of the player’s performance, aiming to assist players when they
may be stuck. Lastly, hints are offered based on player performance i.e. only when
players have not succeeded in identifying the correct position of any puzzle piece within
a specified time frame. The methodology encompasses analysis and experimentation
to understand how these hint strategies impact player engagement, immersion, and
emotional responses. User consent is pivotal, ensuring hints are provided based on
player preferences and gameplay dynamics. Our findings indicate that the timing and
frequency of hints significantly influence player engagement, with reminder hints often
perceived as annoying by players. Novice players and those with low self-esteem tend
to rely more on hints analyses yielded statistically significant results, with F-ratio
values of 7.413 and 5.504, and corresponding p-values of 0.009 and 0.025, respectively
(both significant at p < .05). These ANOVA results confirm the influence of both
confidence levels and experience on hint button usage, underscoring the importance of
incorporating psychological factors into the design of interactive gaming experiences,
but surprisingly, An approximately 15.83% improvement in performance was observed
from the initial measurement of 24 mean score to the final measurement of 27.8 mean
score of players. The study underscores the importance of a user-centric approach
in game design, emphasizing the need for well-crafted hint strategies that align with
player preferences and enhance overall gaming experiences. The research contributes
valuable insights to game design, offering recommendations for designing puzzle games
that cater to diverse player profiles and promote a rewarding gaming experience. By
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gaining a deeper understanding of how hints influence player behavior and emotions,
game designers can create immersive and engaging puzzle games that captivate players
of all skill levels. |
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