dc.description.abstract |
In view of recent events and rise of technology, a new form of entertainment has risen in the
form of video gaming. Starting from a subculture of the new media, the usage of video and
computer gaming has increased at an exponential rate. Gaining popularity at a slow yet steady
rate, the boom in video gaming came to with its involvement with the internet, which has now
become an integral part of our lifestyle. The population of in-home shut-in gamers has now
become a massive community on line, interacting with each other using the internet on
multi player platforms, designed specifically for hosting such activity. Growing in social
networks, it has turned from entertainment to competition, bringing out the best of the best
on the most popular of stages.
While this happened on one end, over the past twenty years, the evolution of games has been
massive. Shifting from 8-bit environments to 2D and then finally onto 3D with photo realistic
imagery, immersing yourself in a virtual world has become a past time of all ages. Due to the
realism in games, high profile companies have employed over 200+ professions in creating a
single game with massive risks and immense pay-offs. However, it is the smaller countries that
suffer. With bright individuals talented in playing and modifying game structures on
computers, many environments are created in the South East Asian region without any credit
to the ones that make them come to life. The idea of this project is to bring a together all
those that play, create and appreciate the reality of games and provide them a platform on
which they can develop and produce video games under supervision and professional support. |
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