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DIGITAL ART & SKILL CENTRE: ARCHITECTURE OF EVOLUTION: CREATING AN ENVIRONMENT WHICH PROMOTES OBSERVATION AND EXPERIMENTATION"

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dc.contributor.author Fatima, Syeda Izza
dc.date.accessioned 2025-03-24T09:14:38Z
dc.date.available 2025-03-24T09:14:38Z
dc.date.issued 2023
dc.identifier.other 261397
dc.identifier.uri http://10.250.8.41:8080/xmlui/handle/123456789/51599
dc.description Supervisor: Ar. Seena Andleeb Nasir en_US
dc.description.abstract In today's world, technology is booming, and people are resorting to digitals mediums for almost all aspects, be it to find services or get some recreation. Digital is not only what meets the eye, but also what pleases the eye. Initially the terminology of 'artist' only applied to those who created physical pieces of art- a form of expression for them. But with the world evolving every day, new professions and fields have marked their places in this evolving platform of technology. Today, digital art creators, illustrators, game designers, art directors, photographers, videographers, cinematographer are all categorized as artists. However, only the previous concept of artist exists when we collectively talk about art and their creators. This not only exists in our subconsciousness, but also extends to our built environment. Exhibitions, museums, displays; all majorly cater to the physical form of art. While digital artists continue to be bound by the barrier between the physical and virtual world. How can artists of a virtual universe be a part of the physical world? Many of the commodities of today's life are only accessible through digital platforms- and it's important to realize the reason for this shifting trend to the digital world. It's accessible, faster, and knowledgeable. Alone in the US, the majority (66%) of artist jobs with an annual salary of over $60k are related to digital art and come from technology sectors. The targeted user base is children ranging from age 13 and above - the experimental years. The project aims to understand the effect of spaces to understand the thriving of a profession. Can a solution to the growing disparity between both art mediums be somehow bridged through the creation of a space which commemorates these professions in a place which is not actively hostile towards them, but where the potential exists but opportunities don't? And how actively can this play a role in uniting the virtual and real world, artists and non- artists, students and professionals. Moreover, how can this Space of lnterstitiality symbolize itself as a dialogue of transformation in this era of digitalization? en_US
dc.language.iso en en_US
dc.publisher (SADA), NUST en_US
dc.subject artist, digital, student, interactive, workshops, museum, learning en_US
dc.title DIGITAL ART & SKILL CENTRE: ARCHITECTURE OF EVOLUTION: CREATING AN ENVIRONMENT WHICH PROMOTES OBSERVATION AND EXPERIMENTATION" en_US
dc.type Thesis en_US


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