Abstract:
For years, researchers and engineers in the field of human computer interaction (HCI) have struggled to better incorporate information interfaces into our physical environment. They foresaw a future where computing and interface equipments would be absorbed into the physical Environment and creating all in one experience that uses all of our six senses. One possible strategy is superimposed augmented reality. Such systems contrive digital information and interface onto the physical world and are typically implemented using interactive projector-camera systems.
The thesis work is about the design and implementation of a new form factor for computing which is titled as the LuminAR. It is a compact projected augmented reality interface embodied in familiar everyday objects, which includes mainly a bulb and a task light. It allows dynamic user interaction using gestures and multitouch interfaces with physical surfaces and objects containing superimposed digital information.
This document explains the process of hardware and software execution and interaction techniques of luminAR.