dc.contributor.author | Murad, Hussain | |
dc.contributor.author | Ehtisham, Mahnoor | |
dc.contributor.author | Bajwa, Noman Ali | |
dc.contributor.author | Batool, Zainab | |
dc.contributor.author | Supervised by Dr. Hasnat Khurshid | |
dc.date.accessioned | 2020-11-04T05:49:39Z | |
dc.date.available | 2020-11-04T05:49:39Z | |
dc.date.issued | 2020-07 | |
dc.identifier.other | PTC-390 | |
dc.identifier.other | TCC-28 | |
dc.identifier.uri | http://10.250.8.41:8080/xmlui/handle/123456789/9454 | |
dc.description.abstract | Exercise on treadmill is a boring activity and is usually augmented by installing LCD television sets in front of the treadmill. LCD sets do not provide VR experience and there is a requirement of a 3 Dimensional and 360-degree VR environment for a treadmill user. This work aims at creation of an immersive video where viewers can pan around a full 360 degrees by moving their heads inside Oculus Rift. The technical problem to be solved is concerned with making videos for Oculus Rift that can engage as well as immerse viewers in virtual reality and creation of complete VR environment via software. The project is implemented using Unity software and all coding of virtual reality environment is done using C#. The Head Mounted Display used to view the 3D 360 video is Oculus Rift. Videos are shoot using Samsung Vuze 3D 360 camera. A virtual reality application is developed for Windows using unity software. The project will be of great interest for gymnasium owners who can attract more people to their gyms by providing a virtual reality experience. It will also be of interest for the people who use treadmills at home and find it laborious, by using this app they will be able to enjoy the tedious walking hours. Moreover this work will be helpful in future advancements in the field of virtual reality. | en_US |
dc.language.iso | en | en_US |
dc.publisher | MCS | en_US |
dc.title | Oculus RIFT starring nature | en_US |
dc.type | Technical Report | en_US |