Abstract:
Technology has a very deep social impact on our lives in today’s world, with the
increase in technology humans are more prone to comfort compared to what they were
some years ago. Virtual Reality being one of the emerging technologies of present era is
proving to be a lot useful in number of fields. Idea proposed is of a Virtual Reality
application for Dyslexic patients and trainers.
Dyslexia is a chronic disorder that affects the life of subjects and often influences their
life choices, patients have difficulty in reading, writing and in comprehending simple
things accurately. Standard rehabilitation and diagnosis methods all use a classic paper
and pencil training format but these exercises are boring and demanding for children who
may have difficulty in completing the treatments. Digitizing these methods would help
patients and trainers in a funny and engaging way. Research has proven that when
patients use multiple senses their percentage of improvement increases quite remarkably.
An android VR application has been developed for patients and trainers targeting
developmental and directional dyslexia for remedial therapies, 3 standard procedures
being followed normally have been developed in a virtual environment, subject will have
to wear a headset which will enhance focusing ability and will enable patients to interact
with the application virtually for different reading and sight exercises. Results will be
displayed at the end to analyze subject’s performance. The results of the evaluation
revealed that application has potential benefits to foster the learning process and help
children with dyslexia by improving their foundational reading and judgment skills.