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Nova Quest An Inclusive Game Design For Hearing Impaired Children

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dc.contributor.author Wajid, Saba
dc.date.accessioned 2025-01-14T06:57:08Z
dc.date.available 2025-01-14T06:57:08Z
dc.date.issued 2024
dc.identifier.citation SADA-NUST en_US
dc.identifier.uri http://10.250.8.41:8080/xmlui/handle/123456789/48947
dc.description Supervised by: Dr. Raja Mubashir Karim en_US
dc.description.abstract Hearing impairment in children poses unique challenges to their participation in recreational and educational activities. The design of inclusive interactive games for this demographic is a promising avenue to foster social inclusion, facilitate cognitive development, and enhance their overall well-being. Addressing a significant gap in the market, these games cater to the limited availability of products for hearing-impaired children, promoting inclusive play. This study highlights the communication challenges between parents and hearing-impaired children, often resulting in feelings of isolation. Through a comprehensive literature review, we synthesise current research and insights in the field of designing inclusive games specifically tailored for hearing-impaired children. Our findings underscore the importance of these games in bridging communication gaps, fostering social interaction, and enhancing cognitive skills among hearing-impaired children. en_US
dc.language.iso en en_US
dc.subject Hearing impairment, inclusive games, social inclusion, cognitive development, educational activities, interactive design, communication challenges en_US
dc.title Nova Quest An Inclusive Game Design For Hearing Impaired Children en_US
dc.type Thesis en_US


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