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MERIDIAN: Personal Computer Input and Output Device

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dc.contributor.author Naveed, Lyba
dc.date.accessioned 2025-03-18T05:04:34Z
dc.date.available 2025-03-18T05:04:34Z
dc.date.issued 2019
dc.identifier.other NUST201434008BSADA12214F
dc.identifier.uri http://10.250.8.41:8080/xmlui/handle/123456789/51163
dc.description.abstract When it comes to human computer interaction we are forced to forget all the interactions that our body has with objects on a daily basis, and instead learn everything anew. There has been a technological advancement in computing systems but not very much so when it comes to computer input and output devices. The problem arises when designers use these devices for 3d modelling and rendering softwares. Most of these existing devices are restricted to a planar surface which causes hindrance in the workflow and also leads to workspace disorders. The already existing generation in the offices is the millennial generation and they want collaborative workspaces; tech companies new and old are obliging them with colorful and imaginative workspaces, and these existing devices will not be up to date with these workspaces when they come into the market. The design challenge is to provide young designers with an interactive platform that involves the use of hand gestures and tangible mediums to manipulate digital information while enhancing human computer interaction. en_US
dc.language.iso en en_US
dc.publisher (SADA), NUST en_US
dc.subject Human computer interaction, planar restriction, workspace disorders, millennial, tangible mediums, degrees of freedom en_US
dc.title MERIDIAN: Personal Computer Input and Output Device en_US
dc.type Thesis en_US


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