dc.description.abstract |
A study was conducted to suggest VR as an effective tool for learning science concepts
through regular activities in the classrooms of grade-10 in the government schools of
Islamabad. This technology has the potential to inculcate 21st century skills of creativity and
critical thinking by exposing the students to relevant and virtual experiences. Islamabad, as
the capital of the country, is privileged in providing greater resources to its educational
institutions. In most of the schools, well-equipped computer labs have been established and
mostly students give greater preference to computer choices as compared to engineering or
medical subjects. However, the teaching environment of these schools is still stereotyped and
conventional as the teaching methods lack innovation. Thus, taking VR experience to the
students was an overwhelming experience. This study used VR to investigate students’
conceptual understanding along with their overall motivation and engagement when
performing the VR activities. The participants of this study were male and female grade-10
students from two public schools of Islamabad. The Google Cardboard viewer, in conjunction
with a smartphone, was used. Furthermore, a VR application, called ‘VR Ed-explorer’ was
designed and developed specifically for the study. A total of 60 students participated in a 4-
day ‘learning through VR’ session. The content of the VR interventions were taken from the
current grade-10 curriculum. These topics were selected from each of the three science
subjects: Biology, Chemistry and Physics. Through a quasi-experimental design it was found
that the students who experienced the VR activity remained highly motivated throughout the
duration of the session. The students were asked to fill out a feedback survey that was based
on Keller’s ARCS model. Observations by the researchers present revealed the students to be
engaged through a checklist prepared to study the behavioral, cognitive and affective levels
of the students throughout the sessions. As a result, the innovative technique brought in much
needed excitement and curiosity into charged classroom environment - something that is
greatly lacking in majority of the classrooms. |
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